Mario De Meyer shared a set of actually intriguing vector illustrations titled Novelty Waves. It’s the fourth installment of the sequence the place Mario explores natural methods to deform traces. Imagine a 3D topographic view on steroids. The most fascinating factor is the instrument of selection for this work. Mario mentions Illustrator alone, which makes me surprise how he did them. My first guess was that it was achieved utilizing Photoshop Displace Map and even 3D. It seems to be like we should look ahead to a future tutorial or walkthrough from the designer. Meanwhile, test them out and tell us what you assume.