Photoshop CS6 has up to date its 3D device including extra options and making it simpler to make use of and quicker. We determined to play with some 3D utilizing Photoshop to create a primary extrusion after which including some outdated halftone fashion to it.

So in this tutorial, we’ll create a primary 3D impact utilizing Photoshop and Illustrator. The complete course of may be very easy however it may take you as much as 2 hours to undergo the entire method.

Step 1

Open Illustrator and create a brand new doc. Using the font Teutonic No1 DemiBold, you’ll be able to obtain it right here (http://www.fontsquirrel.com/fonts/Teutonic-No1), create your textual content. I added the textual content 3D in CS6. Notice that I join the letters so there just about one massive block.

Step 2

Copy the textual content in Illustrator after which go to Photoshop. Paste the textual content there.

Playing with 3D in Photoshop CS6

Step 3

Time so as to add some 3D. With the brand new layer chosen go to 3D>New 3D Extrusion from the Selected Layer. After go to Window>3D so you’ll be able to see the 3D panel. Follow the photographs beneath for the 3D properties for the Scene, Object, Texture, and Lighting.

Playing with 3D in Photoshop CS6

Playing with 3D in Photoshop CS6

Playing with 3D in Photoshop CS6

Playing with 3D in Photoshop CS6

Playing with 3D in Photoshop CS6

Playing with 3D in Photoshop CS6

Step 4

Here is the 3D textual content you should have after making use of the consequences. Now it is time to render. Go to 3D>Render.

Playing with 3D in Photoshop CS6

Step 5

The 3D picture can be rendered and you’ll get a a lot sharper end result. The rendering may take somewhat lengthy, so it is time to get some espresso 🙂 Once is finished duplicate this layer. We will use it in the longer term to create a masks.

Playing with 3D in Photoshop CS6

Step 6

Once the render is over you’ll be able to rasterize the layer. After that go to Image>Mode>Greyscale. Then go once more to Image>Mode>Bitmap. Select 300 Pixels/Inch for the output and Halftone Screen for the Method.

Playing with 3D in Photoshop CS6

Step 7

For the Halftone Screen properties use 30 for the Frequency, 45 for the Angle and LIne for the Shape.

Playing with 3D in Photoshop CS6

Step 8

This is the results of the Halftone. Go once more to Image>Mode>RGB Color. Using the layer duplicated in Step 5, create a marquee choice by holding Command and clicking on the thumb of the layer. The concept right here is to cover the background with the halftone. We simply want the 3D textual content and shadow.

Playing with 3D in Photoshop CS6

Step 9

Add a brand new layer and fill it with #303030 for the colour.

Playing with 3D in Photoshop CS6

Step 10

Move the brand new layer so it is behind the 3D. Select the 3D layer and alter the Blend Mode to Multiply.

Playing with 3D in Photoshop CS6

Step 11

Duplicate the layer and alter the Blend Mode to Normal.

Playing with 3D in Photoshop CS6

Step 12

Go to Layer>New Adjustment Layer>Photo Filter. Use Deep Blue for the Filter at 50%.

Playing with 3D in Photoshop CS6

Step 13

Select all layers and duplicate them. After that merge the brand new layers into one and go to Filter>Blur>Gaussian Blur. Use 10 pixels for the Radius.

Playing with 3D in Photoshop CS6

Conclusion

Change the Blend Mode of the blurry layer to Overlay at 50% and the design can be completed. The concept of this tutorial was to create a pleasant 3D impact utilizing the brand new 3D interface in Photoshop CS6 and we came upon that it has improved rather a lot for the reason that earlier model in phrases of pace and simple to make use of.

Playing with 3D in Photoshop CS6

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